I’ve been away from the Tuberbutts since Tuesday night, when I went up to spend Thanksgiving with my family and my sister’s fiancee’s family. Yeah, it’s like that. They charged $5/day for Internet access–two sessions of 15 minutes each, plugged into a fax (14.4kbps). You’re not getting anything done with that. The place was very much stuck in the 1990’s.
No, there are no pictures: there wasn’t much to see other than seven rooms (and three and a half baths) a lake dock, and a Walmart–and some really nauseating looks between my sister and her fiancee. I assume everybody’s seen each of those things, and I’m not really into family photos. Christmas may or may not see a trip to the Metroplex–that all depends on whether I can get hired between now and then. Honestly, I’d prefer that to happen, that way Christmas can be spent just with my immediate family in our traditional way one more time.
By the end of it, I was not only going through delirium tremors but had also exhausted my video game supply: I took my DS up with me, and didn’t realize that I’d beaten every single game I brought. Thus, I went to Walmart and got myself a copy of Lego Rock Band to tie myself over until I could get back to my Xbox 360 and my Wii. It’s quite like Frequency and Amplitude, gameplay wise, but it needs more tracks to fill out its campaign mode–or a shorter campaign mode. I do like the challenges–they may eliminate track switching, but the animations are incredibly entertaining. Interestingly, the score multiplier works differently as well: rather than being strictly streak based, you have to get about 9 notes in a row, then a purple note will become available. Hitting that purple note increases your score multiplier. Also, there’s Band Groove, which means that each player has hit a purple brick within about the last 5 phrases–that will increase your band multiplier as well–instead of a 4x multiplier (for just hitting four purple bricks in a row, and your multiplier goes down only one if you miss a purple brick), you get a 6x multiplier for maintaining that. Overdrive works in the same way as Rock Band: Unplugged (based on what I’ve played on other peoples’ devices). The verdict: it gets a grade of C for having too long of a campaign mode based on the track list (it gets insanely repetitive, and having half of the campaign would have been appropriate) and not being able to support downloadable content (a restriction of being a DS game instead of a DSi game). It’s certainly an afternoon’s entertainment, but it will probably get sold to cover the cost of the same game on the Xbox 360 (so I can import those tracks into Rock Band 2).
Also, I failed miserably in keeping weight off: I gained a pound over the time I was in the condo on Lake Conroe (and yesterday). I am, however, back to my regular eating and exercise habits, so that should come off quickly.
Tomorrow, I have at least one interview on the table. Hopefully that goes well.